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CGHub Editor's Pick!


Not going to lie, this made me happy and now I feel like a little kid!

Here's a link to my CGHub page
I had disabled it for an year because I was too embarrassed of my work, but opened it back up recently. Still embarrassed..

Hopefully I'll be more confident about posting stuff there, but for now blogger is still my one personal place to take all my art dumps :)
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Shanty



Going to call this a shanty town for now. The prompt was to create an abandoned military base in a winter setting overrun with scavengers, bandits, mechs, etc. Decided to go with a marketplace/shanty town sort of feel, after I fix some things I'll update this again
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Demon Giant

Took an old spitpaint and fine tuned it for class!


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The BFG

 Not sure why, but blogger is messing with the contrast on the giant, the shadows way to dark, even after reuploading it several times.
 Same problem here with Sophie, goddamn you blogger.
 
 
 

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Incoming Pirate Attack!


Had fun playing with color with this one, might have overdone the outlines though. Still kind of  a work in progress, would like to go back when I have the time and populate it a bit more with people
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Spitpaints!

This will be my spitpaint post, all future spitpaints will go here.
Hopefully this way I can document my improvement over time!

The Rules:
1)Time limit is 30 minutes
2)No photos allowed

Daily Spitpaint Facebook Group Follow the link to join in on the madness and to take a peek at the the daily topics
"White Moose" 10/31/13


"Swamp Creature" 10/29/13
Too much in my comfort zone, need to push for next time.

"Undead Giant" 10/28/13

"Plant Human" 10/27/13

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20,000 Leagues Under the Sea: Characters and Color Keys

 The Nautilus crew!


Some rough color compositions for my next two paintings, need to decide which to do..
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The Kings Organ


Some rough turn around views

Final pieces showing gameplay 

WIP of guardian statue

 Some statue/guardian designs for class. I usually give myself a lot of time and space out my homework, but this time I ran out of time... If I slack off even a little, this term will be hell for me so got to work harder, or at least smarter.

Some more environment comps, going to try to tone down the weirdness a little for next weeks pass on this concept. The prompt was to create a valley with a harmonic organ integrated into it on one end. The main character of this game would fly dramatically through the canyons of this valley.
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